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coupling
Last modified: Wednesday, October 24, 2007 

In computer science, coupling is considered to be the degree to which each program module relies on other modules, and is also the term used to describe connecting two or more systems. Coupling is broken down into loose coupling, tight coupling, and decoupled. Coupling is also used to describe software as well as systems. Also called dependency.

See also loose coupling, tight coupling, and decoupled.

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For internet.com pages about coupling . Also check out the following links!

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Long-lived systems: decoupling 
Systems that are clearly separated from each other live longer than systems that are coupled.

Towards a More Effective Coupling of Reflection and Runtime Metamodels for Middleware (PDF) 
Reflection plays an important role in the flexibilisation of middleware platforms. Through dynamic inspection, middleware interfaces can be discovered and invoked at runtime, and through adaptation the structure and behavior of the platform can be modified on-the fly to meet new user or environment demands.

Design loosely coupled modules - object oriented systems
This article explains the coupling between the classes. It also explains the consequences of high coupling. The article then classifies coupling and explains each type of coupling along with the ways to eliminate the coupling.

related categories

Computer Science

related terms

decoupled

hardware

loose coupling

network

software

tight coupling


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