(1) In
graphical user interfaces, a pointer is a small arrow or other symbol on the
display screen that moves as you move the
mouse. You can
select commands and
options by positioning the tip of the arrow over the desired choice and
clicking a
mouse button. Many text processing
programs use an
I-beam pointer.
Pointers are often referred to as mouse pointers.
(2) A variable that contains the address of a location in memory. The location is the starting point of an allocated object, such as an object or value type, or the element of an array.